Active Worlds

Results: 34



#Item
1Active Worlds / Virtual world / Nintendo 3DS / MTV / Lounge music / Terminology / Computing / Knowledge / Virtual reality / Internet culture / Gift suite

MTV2010VirtualLounge_CaseStudy2

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Source URL: www.gbkproductions.com

Language: English - Date: 2013-06-07 15:12:11
2Active Directory / Roaming user profile / User Profiles / Environment variable / Windows XP / Features new to Windows XP / Microsoft Windows / System software / Computing

Best of both worlds. End profile corruption. Retain system security and stability. Maintain administrative control over your network environment. Lessen the time you spend on lengthy and frustrating support calls by

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Source URL: www.prianto.ch

Language: English - Date: 2012-04-11 04:39:36
3Software / Human–computer interaction / Collaborative software / Virtual world / Avatar / Virtual community / Adobe Atmosphere / Online community / Active Worlds / Internet culture / Virtual reality / Computing

Collaborative Decision-Making in an Immersive Environment Built on Online Spatial Data Integrating Environmental Process Models

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Source URL: www.mssanz.org.au

Language: English - Date: 2013-01-15 18:54:35
4Computing / Digital media / Virtual economy / Windows games / Virtual communities / Virtual world / Active Worlds / Second Life / World of Warcraft / Virtual reality / Software / Internet culture

International Journal of e-Collaboration, 4(3), 1-13, July-SeptemberE-Collaboration and E-Commerce In Virtual Worlds: The Potential of Second Life and World of Warcraft

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Source URL: cits.tamiu.edu

Language: English - Date: 2008-03-13 17:01:51
5Arms control / Federation of American Scientists / Science and technology in the United States / United States government secrecy / Computing / Education / Virtual world / E-learning / Active Worlds / Virtual economy / Virtual reality / Software

Public Interest Report THE FEDERATION OF AMERICAN SCIENTISTS 2

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Source URL: fas.org

Language: English - Date: 2015-02-17 21:08:15
6Information society / Technology / Computing / Active Worlds / Social information processing / Virtual world / Peter Kollock / Online community / Internet culture / Virtual reality / Community building

Design principles for educational virtual environments (as part of the CILTs design principles interactive poster session at AERA[removed]Project Leaders Katy Börner, Indiana University (presenter) Margaret Corbit, Cornel

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Source URL: vw.indiana.edu

Language: English - Date: 2002-07-29 11:20:48
7Internet culture / Online chat / Active Worlds / Virtual world / Adobe Atmosphere / Virtual learning environment / E-learning / MUVE / Virtual world language learning / Software / Computing / Virtual reality

Katy Börner, Assistant Professor Information Science & Cognitive Science Indiana University, SLIS 10th Street & Jordan Avenue Bloomington, IN 47405, USA Phone: ([removed]Fax: -6166

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Source URL: vw.indiana.edu

Language: English - Date: 2003-03-31 15:06:30
8Virtual economy / Software / Virtual communities / Virtual world / Worlds chat / Active Worlds / Avatar / There / PlayStation Home / Virtual reality / Internet culture / Computing

This article was downloaded by: [Damer, Bruce] On: 18 August 2009 Access details: Access Details: [subscription number[removed]Publisher Routledge Informa Ltd Registered in England and Wales Registered Number: [removed]

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Source URL: www.digitalspace.com

Language: English - Date: 2009-12-21 23:59:01
93D computer graphics / Vector graphics markup languages / Graphics file formats / ISO standards / VRML / Active Worlds / Modeling language / 3D computer graphics software / Virtual world / Computer graphics / Virtual reality / Computing

Editorial Introduction Within the social sciences, urban planning has always had a strongly visual tradition. Perhaps this is because both its successes and failures are there on the ground for all of us to see. Sometime

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Source URL: www.agocg.ac.uk

Language: English - Date: 1999-02-16 06:16:56
10Active Worlds / Human–computer interaction / Computing / Simulation / Virtual Human Interaction Lab / Virtual world language learning / Virtual reality / Reality / Virtual world

EDITORIAL INTRODUCTION There is a possibly apocryphal story concerning modern fighter aircraft pilots who can chose to fly ‘blind’ using their head up displays or ‘sighted’ using direct observation. The story is

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Source URL: www.agocg.ac.uk

Language: English - Date: 1999-02-16 06:16:30
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